Knighthood Bug List

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Welcome to the Knighthood Bug List. Check here to see what bugs and issues the Knighthood development team is aware of and the status of those issues. If you have something to report that is not included on this list please send us an email at support@hive7.com or use the Contact link at the bottom of the game page. Thank you!

									--Knighthood Development Team


Contents

[edit] Vassals ended up in the Void

Date Reported Issue Summary Description Status
2009/04/15 Some vassals ended up in the Void Post EE-release, some vassals are in the Void, inaccessible Debugging

[edit] Players are thrown into WM without gathering armies

Facebook-related. See FB developer page for more info: http://bugs.developers.facebook.com/show_bug.cgi?id=4682

Date Reported Issue Summary Description Status
2009/03/16 Players thrown into WM without uninstalling Removing KH box from profile throws player into war Resolved


[edit] Realm page is broken for some browsers

Date Reported Issue Summary Description Status
2009/02/20 Realm page is broken Realm info is shifted to the right side of the screen in Safari (Mac and Windows), Chrome, Firefox 2.0 Resolved


[edit] Attack page hangs in IE 6.0

Date Reported Issue Summary Description Status
2009/01/21 IE 6.0 locks up when attacking Can't attack in Internet Explorer 6.0. Browser locks up. Upgrade to IE 7.0 if possible. Fix applied 5/22/09

[edit] Freemen-related events are not logged in Recent Activity

Date Reported Issue Summary Description Status
2009/01/21 Freemen events aren't logged Hiring/departure/reminder events for Freemen are not logged. Resolved


[edit] Mercs not always released upon contract expiration

Date Reported Issue Summary Description Status
2008/12/05 Contract expires, merc stays Occasionally, mercs whose contracts expire are not released. Debugging


[edit] CAPTCHA graphic does not appear

After trying to heal a box will appear that will ask you to enter in a code to continue. A bug is occurring in some browsers that prevents the graphic from loading preventing players from entering in code requested. Help us fix this problem by voting here: [1]. Devs are on it.

Date Reported Issue Summary Description Status
2008/12/31 Captcha code not displayed Captcha code doesn't show up even when window is refreshed, browser cache cleared. Debugging (fix applied 2009/01/11)

Link title

[edit] Bypassing the recruiting limit

In our most recent update we coded a fix that would prevent players from recruiting past the Facebook invite limit and fixed the buggy timers of power ten vassals. This fix worked for most players but apparently didn't cover all of our bases. Devs are on it.

Date Reported Issue Summary Description Status
2008/12/17 Squirrel lords Limit on recruiting is still being bypassed. Power 10 timers are still buggy Resolved

Link title

[edit] Buggy Squirrel Timers

Our latest code fix to make the 2 week timers of power 10 vassals more regular still has some kinks to work out.

Date Reported Issue Summary Description Status
2008/12/17 Squirrel timers Power 10 vassal timers are more reliable but still need work Debugging

Link title

[edit] Problems swearing fealty, releasing/ransoming vassals, or disbanding/gathering armies

Some users are having trouble performing the above mentioned actions because they aren't able to click on the confirmation button. From the descriptions, it seems to all be related to the same issue and occurring only on Firefox 2.x versions. We are investigating the problem but strongly suggest players upgrade to Firefox 3 in the meantime. Note that Mozilla has stated that it will maintain support for Firefox 2.0 through Dec 2008 and strongly encourages user to upgrade to version 3.0.

Date Reported Issue Summary Description Status
2008/12/17 Firefox Actionlinks Confirmation box following certain actions is not click-able in Firefox 2.x. Assigned

Link title

[edit] Inconsistent displayed shout costs

Date Reported Issue Summary Description Status
2008/12/13 Inconsistent displayed shout costs Shout costs appear to jump from 200 credits to over 10k even though the number of outstanding shouts is less than 3. Resolved