Pikeshop

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pikemen.png

The Pikeshop is where the vassals produce pikes for your army.

Pikeshop requires Church Size 5

Pikes are produced at a rate 1/5 of Pikeshop defensive value.. your vassals just sit in the Pikeshop and make them; 1 pike per hour per 5 units of work (health point). The storage of pikes is guarded against pillages by the vassals in your Garrison (all weapons are guarded there).

Stronger weapons provide a 50% bonus in both attack and defense. An armed vassal (regardless of type) always has an advantage (50% bonus) over an unarmed one.


[edit] Which weapons are better

Pikes are better in combat than swords, but worse than axes.

  • Pikes > Swords but < Axes
  • Swords > Axes but < Pikes
  • Axes > Pikes but < Swords

or put another way

  • Axes > Pikes > Swords
  • Pikes > Swords > Axes
  • Swords > Axes > Pikes

This seems to add a "rock, paper, scissors" element to the game. In practice the best defensive arrangement will have a balance of all three weapons, but there will usually be an imbalance that an attacker might take advantage of by arming all attackers with the most advantageous weapon. This can only be determined by trial and error, but may allow a seize that would otherwise be impossible ie if the vassal to be seized is armed with swords and all attackers are armed with pikes the attack may be strong enough to seize when it would fail otherwise.

[edit] Expansion Costs for Pikeshop

(10 Gold buys 1 Hammer)

  • Size 2 = 50 hammer.gif (Initial build)
  • Size 3 = 200 hammer.gif
  • Size 4 = 1000 hammer.gif
  • Size 5 = 5000 hammer.gif
  • Size 6 = 20000 hammer.gif
  • Size 7 = 100000 hammer.gif
  • Size 8 = 500000 hammer.gif
  • Size 9 =

[edit] Upgrade Costs for Pikeshop

(5 Gold buys 1 Anvil)

  • Level 1 = 20 anvil.gif
  • Level 2 = 100 anvil.gif
  • Level 3 = 500 anvil.gif
  • Level 4 = 2000 anvil.gif
  • Level 5 = 10000 anvil.gif
  • Level 6 = 50000 anvil.gif
  • Level 7 = 200000 anvil.gif
  • Level 8 = 1000000 anvil.gif
  • Level 9 =

[edit] Related Information