Rebellion

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To abandon, join uprising or rebel, you must enter war mode. Visit your liege's lord view page. Unless you've sworn fealty with 24 hours, either you will see the Abandon liege button or the join uprising and rebel buttons.


Contents

[edit] Abandon

If your liege is in peace mode, go to war and press Abandon on your liege's lord view. Have another liege ready to join right away or you risk being conquered


[edit] Rebellion

Rebellion is a form of attack, and a way to get out from the clutches of another player who has captured you.

If you are captured (seized, conquered etc) you can rebel against your new liege. This 'inside' attack is targeted against one of the defensive structures in exactly the same way as a raid or seize, and if it is successful you will become sovereign. The number of rebellion attempts is unlimited, but if you joined a liege by swearing loyalty, you cannot rebel for the first 24 hours. It can be useful to co-ordinate your rebellion with your former liege in order to both attack the same structure.

You should be aware however that in order to rebel you must be a ranked player, i.e. Have a garrison and more than 3 real vassals and be ranked in war.

Rebelling against a player not much more powerful than yourself is usually easy, at least for knights, barons and VCs. Escaping from a larger player with a fully manned guardhouse can be more difficult, since mobilization and healing need to be taken account.

[edit] The basics

To rebel against your new liege you should go to his/her home page and hit the Rebel button, usually below the 'Send gold' button. (Don't hit that one by mistake lol!!!)

Attack each defense once to find if one area is weakest (lowest healing costs). Attack that spot and keep attacking it until either you are free or ML alarm would prevent success then take a break to allow ML to go down again.

Alarm from outpost and seizes do not play a role in defending against rebellion, but mobilization level does.

The guardhouse is added to defense against rebellion. Even if a rebel attacks an undefended defense area, vassals in guardhouse will take damage and defend.

[edit] Rebelling from small lieges

It's easy. Just do it. If you would be able to raid your liege if she were in a bracket with you, you can probably rebel successfuly. Keep hitting until it breaks. If mobilization exceeds your TAS, take a break until it drops below your TAS.

[edit] Rebelling from bigger lieges

If you're a knight or baron hoping to rebel from a war mode Marquise, Duke/Duchess or King/Queen, rebelling becomes more difficult and complicated, but not impossible. Do not expect to be rescued by some altruistic Duke though. Seizing from top players is expensive and time consuming so not a lot of players are willing to match brackets with another top player, seize an unknown knight and release him.

Don't release all your vassals and quit either. The only way out is to play through this, gain power and increase attack strength. Sure, gaining power adds to your liege's power, but if you can gain a LOT of power very quickly, you might succeed in unbalancing your liege, catching her by surprise or while she's offline and make an escape.

[edit] Preparation for rebellion from a dungeon

The best course of action is to play and build up power and TAS until you're at least a good sized VC - above Power 200 say. By the time you've gotten to that point, hopefully you've made some powerful friends and allies. You need to find an alliance or top player willing to help you by bracket surfing down to your bracket (yes, you need to be in war mode for this) and promoting you artificially to Count(ess) or even Marquise by filling your trapper with vassals. You man your trapper, your ally hits you first with smaller attackers, then reclaims some of their slightly larger vassals and drops those into your trapper until you promote. Once you've gained a higher title, bigger players can join you. At this point it's probably best to go to peace mode, since your liege and your liege's allies will figure out what you're up to and may target you for attack. Go to peacemode and have Count(ess)s or even Marquises join you and increase your Army Strength to the necessary power. Once you're big enough, you can go back to war and rebel.

[edit] Why spam attacks won't get a small player out of a large dungeon

All vassals heal to full health within 5 hours (300 minutes) if hospital is unmanned, quicker with a manned hospital. Also, while alarm does not defend against rebellion, mobilization does. Vassals of size 300 will heal one point per minute, the same rate as mobilization drops. Vassals of power 1800 will heal 6 points per minute (before accounting for hospital), so if your attacks are only inflicting one point of damage per defender per attack, defenders won't even take damage.

This means your attacks have either to cause more damage than your liege can heal, or exceed the combined defense of the area plus guardhouse plus mobilization in one shot!

[edit] taking a guess at the dungeon's vassal spread

Unless the liege has a very well balanced lineup, which is nearly impossible for top players to maintain for long, they probably will have to run a one column watchtower defense with top vassals in watchtower and guardhouse. Weaker vassals may be dangled in the hospital area. If you are unlucky, the liege may be running two or three column defense and have a well manned hospital.

If you are really unlucky, the liege may have a hospitaler or an apothecary manning the guardhouse, in which case you will need to raise your TAS to the point that it should only take a few hits to escape. You may need to church top vassals, and plan to escape in one hit after detecting (by attacking with weaker vassals) which defense is weakest.

[edit] Uprising

Vassals who are discontent can join the Uprising and if enough people join, the Lord will be overthrown and the vassals partaking in the uprising will be released.

You will not know when you join the Uprising whether you are the only one, or just one of many. The only person who will know that an uprising is in progress is the Lord who is the target of the uprising. This is indicated on his stats with a sword and a percentage beside it. Whilst it is not certain exactly how the uprising is calculated, the developers have stated that when the percentage in the stats reaches 100, the uprising will begin. This is not the same as rebellion, as there is no fighting involved. The only criterion for joining is that you must be ranked.

It must be noted that Uprising is a mostly useless feature, since most players have far more zombies than active, disloyal players, and top dungeoning players know how to isolate and detect which of their vassals are uprising and end it. It may not hurt to press uprising, but it may not help much either. Rebellion is the preferred attack when feasible.

The percentage of uprising seems to be equal to the five times the power of all uprising vassals as a percentage of the total vassal power the liege has (when 21% of vassal power uprises, Uprising succeeds). Total vassal power may be calculated by subtracting the title amount from power then multiplying by 10. This equation may not be correct, verification or discrediting would be welcome

Uprising% = 5 x ((100 / liege's total vassal power) x upriser's power)

Total vassal power = (power - title amount) x 10

- equations are tentative.
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